weatherless...................59.79043% offense.......................45.62606% sun...........................29.23168% balance.......................24.80292% hyperoffense..................23.43756% rain..........................18.28639% multiweather..................10.98948% monotype...................... 6.99155% sunoffense.................... 4.47000% batonpass..................... 4.19364% semistall..................... 3.67898% sand.......................... 3.48929% stall......................... 2.45448% swagplay...................... 1.80435% choice........................ 1.63621% monoflying.................... 1.53980% rainoffense................... 1.40961% mononormal.................... 1.17293% monosteel..................... 1.04919% monofairy..................... 0.99045% monofire...................... 0.98353% voltturn...................... 0.78269% dragmag....................... 0.62326% monodragon.................... 0.59279% monodark...................... 0.58495% monopsychic................... 0.47512% monowater..................... 0.47473% hail.......................... 0.30383% sandoffense................... 0.28241% sunstall...................... 0.27642% monoghost..................... 0.27586% monograss..................... 0.26879% monobug....................... 0.25378% sandstall..................... 0.23854% monoground.................... 0.20627% monoice....................... 0.15772% monoelectric.................. 0.15221% monofighting.................. 0.13061% monorock...................... 0.11825% trapper....................... 0.11234% monopoison.................... 0.10153% trickroom..................... 0.08270% rainstall..................... 0.08263% tailwind...................... 0.06514% hailstall..................... 0.05606% hailoffense................... 0.01552% gravity....................... 0.01010% tricksand..................... 0.00425% trickhail..................... 0.00312% tricksun...................... 0.00173% allweather.................... 0.00164% trickrain..................... 0.00051% Stalliness (mean: -0.354) |# -2.0|### |############# -1.0|######################### |############################## 0.0|######################## |############### +1.0|###### |### +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.82%