weatherless...................47.92982% offense.......................41.13210% sun...........................40.38810% balance.......................28.08715% hyperoffense..................22.46052% rain..........................21.21336% multiweather..................11.24725% sunoffense.................... 7.48739% semistall..................... 4.69088% monotype...................... 3.87642% stall......................... 3.62934% batonpass..................... 2.34569% swagplay...................... 2.02517% sand.......................... 1.80771% rainoffense................... 1.09248% monofairy..................... 0.91510% choice........................ 0.90072% monosteel..................... 0.86241% monoflying.................... 0.85881% mononormal.................... 0.72206% monofire...................... 0.55668% sunstall...................... 0.51910% dragmag....................... 0.45582% monodragon.................... 0.36946% monodark...................... 0.34607% voltturn...................... 0.33781% sandstall..................... 0.32048% monopsychic................... 0.18097% monowater..................... 0.16732% rainstall..................... 0.16581% sandoffense................... 0.13854% monoground.................... 0.11101% monoghost..................... 0.10266% monobug....................... 0.09281% monograss..................... 0.07208% hail.......................... 0.06658% monofighting.................. 0.05104% monoelectric.................. 0.04960% trapper....................... 0.03520% monoice....................... 0.03412% tailwind...................... 0.03237% monopoison.................... 0.03010% monorock...................... 0.02699% trickroom..................... 0.02313% gravity....................... 0.01424% hailoffense................... 0.00962% tricksand..................... 0.00191% hailstall..................... 0.00172% tricksun...................... 0.00111% allweather.................... 0.00029% trickrain..................... 0.00013% trickhail..................... 0.00001% Stalliness (mean: -0.261) |# -2.0|### |############### -1.0|######################## |############################## 0.0|######################### |################### +1.0|####### |##### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.75%