weatherless...................83.53109% offense.......................41.00608% balance.......................30.76079% hyperoffense..................16.70489% sun........................... 8.70199% semistall..................... 7.38082% monotype...................... 6.55710% rain.......................... 6.55322% stall......................... 4.14742% batonpass..................... 3.08827% sand.......................... 2.53266% voltturn...................... 2.35484% multiweather.................. 2.18644% monobug....................... 1.45522% monoghost..................... 1.30787% monopsychic................... 1.21149% hail.......................... 1.15166% dragmag....................... 1.13560% sunoffense.................... 1.06912% mononormal.................... 1.01483% monoflying.................... 0.76057% rainoffense................... 0.71459% monodragon.................... 0.60990% choice........................ 0.53622% monowater..................... 0.52404% monorock...................... 0.49689% monosteel..................... 0.29138% trapper....................... 0.27310% monofire...................... 0.27254% sunstall...................... 0.24429% monograss..................... 0.23764% sandoffense................... 0.22933% monopoison.................... 0.20995% monofairy..................... 0.20939% monoground.................... 0.18059% hailoffense................... 0.16563% monoelectric.................. 0.14347% monofighting.................. 0.14181% sandstall..................... 0.13793% monodark...................... 0.12021% monoice....................... 0.09583% trickroom..................... 0.08808% rainstall..................... 0.08586% fear.......................... 0.04653% allweather.................... 0.03988% tailwind...................... 0.01994% swagplay...................... 0.01329% tricksand..................... 0.00776% trickrain..................... 0.00720% hailstall..................... 0.00443% trickhail..................... 0.00388% gravity....................... 0.00166% Stalliness (mean: -0.125) | -3.0| |# -2.0|### |######### -1.0|##################### |############################## 0.0|############################# |##################### +1.0|############# |###### +2.0|## |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.73%