weatherless...................85.63099% offense.......................37.06967% balance.......................35.48583% hyperoffense..................13.12478% semistall..................... 9.48158% sun........................... 7.76464% rain.......................... 5.32086% stall......................... 4.83813% monotype...................... 3.79910% voltturn...................... 3.72355% batonpass..................... 2.46530% sand.......................... 2.18820% multiweather.................. 1.53299% dragmag....................... 1.43277% monoghost..................... 0.80732% hail.......................... 0.72177% sunoffense.................... 0.70230% monobug....................... 0.69676% rainoffense................... 0.63981% monopsychic................... 0.58337% mononormal.................... 0.55044% monoflying.................... 0.46907% monodragon.................... 0.44238% sunstall...................... 0.42555% choice........................ 0.33463% monowater..................... 0.30913% monorock...................... 0.29167% monosteel..................... 0.21635% trapper....................... 0.21306% monofairy..................... 0.21119% hailoffense................... 0.20483% monofire...................... 0.18296% sandstall..................... 0.17111% monograss..................... 0.16831% monopoison.................... 0.15392% sandoffense................... 0.12657% rainstall..................... 0.12282% monoground.................... 0.10576% trickroom..................... 0.07445% monoelectric.................. 0.06947% monodark...................... 0.06490% fear.......................... 0.05828% monofighting.................. 0.05034% monoice....................... 0.04781% allweather.................... 0.01631% tailwind...................... 0.01383% swagplay...................... 0.01084% trickrain..................... 0.00772% trickhail..................... 0.00445% hailstall..................... 0.00388% tricksand..................... 0.00297% gravity....................... 0.00088% Stalliness (mean: 0.025) | -3.0| |# -2.0|### |####### -1.0|################# |########################### 0.0|############################## |######################## +1.0|################# |######## +2.0|### |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.72%