weatherless...................77.73031% offense.......................56.34897% balance.......................21.61178% hyperoffense..................17.21201% sand..........................16.92670% sun........................... 3.35063% sandoffense................... 2.81222% stall......................... 2.71399% rain.......................... 2.40728% dragmag....................... 2.26043% semistall..................... 2.11325% multiweather.................. 1.65942% sandstall..................... 1.50200% hail.......................... 1.36886% voltturn...................... 1.27491% batonpass..................... 0.54834% monotype...................... 0.42088% sunoffense.................... 0.38035% swagplay...................... 0.22576% trickroom..................... 0.22459% rainoffense................... 0.16046% monodark...................... 0.08922% hailstall..................... 0.05355% monopsychic................... 0.04952% monowater..................... 0.03928% monosteel..................... 0.03667% gravity....................... 0.03305% tailwind...................... 0.02880% monofire...................... 0.02854% hailoffense................... 0.02695% monograss..................... 0.02401% monofairy..................... 0.02216% monopoison.................... 0.02189% mononormal.................... 0.01843% monoflying.................... 0.01831% monorock...................... 0.01627% tricksand..................... 0.01595% sunstall...................... 0.01570% monodragon.................... 0.01482% trapper....................... 0.01335% monoghost..................... 0.01303% monobug....................... 0.00787% monoelectric.................. 0.00713% monoice....................... 0.00649% monofighting.................. 0.00575% trickrain..................... 0.00548% trickhail..................... 0.00532% rainstall..................... 0.00311% monoground.................... 0.00184% allweather.................... 0.00151% Stalliness (mean: -0.345) -2.0|# |### -1.5|##### |############ -1.0|##################### |######################## -0.5|############################## |######################## 0.0|#################### |############# +0.5|########## |##### +1.0|## |## +1.5|# |## +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.56%