weatherless...................84.50855% offense.......................56.83388% hyperoffense..................20.57936% balance.......................19.91905% rain..........................11.13022% monotype...................... 3.76607% sand.......................... 2.96256% rainoffense................... 2.94274% monoground.................... 1.91784% semistall..................... 1.90770% hail.......................... 1.02919% stall......................... 0.76001% monodark...................... 0.69428% sun........................... 0.48358% sunoffense.................... 0.31987% monoflying.................... 0.30468% mononormal.................... 0.24339% monoelectric.................. 0.20025% sandoffense................... 0.18198% monoice....................... 0.15602% dragmag....................... 0.14788% monofairy..................... 0.14066% monorock...................... 0.13872% monowater..................... 0.12678% multiweather.................. 0.11409% monobug....................... 0.10954% monosteel..................... 0.10916% sandstall..................... 0.08643% monofire...................... 0.08311% swagplay...................... 0.07257% voltturn...................... 0.06693% monofighting.................. 0.05641% monopsychic................... 0.04597% monopoison.................... 0.04544% batonpass..................... 0.02906% monodragon.................... 0.01928% monoghost..................... 0.01080% monograss..................... 0.01052% trapper....................... 0.01025% Stalliness (mean: -0.453) |##### -1.5|####### |############## -1.0|############################ |############################# -0.5|############################## |###################### 0.0|##################### |############# +0.5|###### |###### +1.0|#### |## +1.5|# | +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.53%