weatherless...................82.38553% offense.......................56.83233% hyperoffense..................21.51823% balance.......................18.22662% rain..........................13.11851% rainoffense................... 3.84731% sand.......................... 3.03188% semistall..................... 2.86894% hail.......................... 1.63221% monotype...................... 1.23826% monodark...................... 0.59324% stall......................... 0.55388% monoflying.................... 0.25342% monoelectric.................. 0.22061% multiweather.................. 0.19794% monorock...................... 0.19408% monobug....................... 0.18407% dragmag....................... 0.17467% mononormal.................... 0.07960% monoground.................... 0.07796% sandstall..................... 0.05247% monowater..................... 0.05002% monofire...................... 0.03173% sun........................... 0.02981% monosteel..................... 0.02571% monoice....................... 0.02003% sandoffense................... 0.01456% sunoffense.................... 0.01164% monofairy..................... 0.01130% monopsychic................... 0.00060% monograss..................... 0.00015% swagplay...................... 0.00000% voltturn...................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% batonpass..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.490) |#### -1.5|#### |############ -1.0|############################## |######################### -0.5|############################## |############# 0.0|################# |########### +0.5|### |#### +1.0|### |## +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.62%