weatherless...................89.36874% offense.......................52.12749% balance.......................25.89872% hyperoffense..................18.87752% rain.......................... 4.85701% sand.......................... 4.69695% semistall..................... 2.14247% hail.......................... 1.34771% monotype...................... 1.18195% stall......................... 0.95380% monorock...................... 0.59487% monobug....................... 0.59392% monoflying.................... 0.35190% monoelectric.................. 0.31506% multiweather.................. 0.27823% dragmag....................... 0.23720% monodark...................... 0.19302% rainoffense................... 0.14408% monofire...................... 0.03683% mononormal.................... 0.03135% monowater..................... 0.01637% sandoffense................... 0.00976% sun........................... 0.00782% monosteel..................... 0.00601% monofairy..................... 0.00503% monoground.................... 0.00489% monoice....................... 0.00024% monograss..................... 0.00001% sandstall..................... 0.00001% monopsychic................... 0.00000% sunoffense.................... 0.00000% swagplay...................... 0.00000% voltturn...................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% batonpass..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.418) |## -1.5|##### |############ -1.0|############################## |################ -0.5|#################### |######### 0.0|######################### |############## +0.5|### |#### +1.0|### | +1.5|## | +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.68%