weatherless...................67.91667% offense.......................56.06183% balance.......................32.72849% sun...........................14.46237% rain.......................... 8.64247% monotype...................... 8.54839% hyperoffense.................. 8.03763% sand.......................... 6.78763% tailwind...................... 5.71237% trickroom..................... 3.06452% hail.......................... 2.76882% sunoffense.................... 2.67473% semistall..................... 2.33871% monowater..................... 2.29839% monofire...................... 1.80108% dragmag....................... 1.00806% stall......................... 0.83333% monorock...................... 0.71237% monoelectric.................. 0.57796% multiweather.................. 0.53763% monoflying.................... 0.48387% mononormal.................... 0.47043% trickhail..................... 0.44355% monograss..................... 0.43011% tricksand..................... 0.41667% voltturn...................... 0.37634% gravity....................... 0.36290% monofairy..................... 0.33602% monosteel..................... 0.32258% monofighting.................. 0.29570% batonpass..................... 0.24194% monoghost..................... 0.24194% monopsychic................... 0.20161% monoground.................... 0.20161% monodragon.................... 0.14785% rainoffense................... 0.12097% sandoffense................... 0.08065% monobug....................... 0.05376% tricksun...................... 0.05376% monopoison.................... 0.04032% monodark...................... 0.04032% hailoffense................... 0.02688% monoice....................... 0.02688% hailstall..................... 0.02688% sunstall...................... 0.01344% swagplay...................... 0.01344% trickrain..................... 0.01344% allweather.................... 0.01344% trapper....................... 0.01344% rainstall..................... 0.01344% Stalliness (mean: -0.174) |########## -1.0|######### |################ -0.5|########################### |############################## 0.0|######################## |##################### +0.5|############ |####### +1.0|#### |## +1.5| |# more negative = more offensive, more positive = more stall one # = 0.61%