weatherless...................62.14665% offense.......................59.53354% balance.......................31.98083% sun...........................18.72151% tailwind......................14.19797% monotype......................10.09821% rain.......................... 9.03200% sand.......................... 7.95213% hyperoffense.................. 7.45390% sunoffense.................... 5.62781% monofire...................... 3.65535% trickroom..................... 3.41192% hail.......................... 2.24734% dragmag....................... 2.05670% monowater..................... 1.34135% trickhail..................... 1.28061% monorock...................... 1.18775% mononormal.................... 1.05639% semistall..................... 0.75521% monosteel..................... 0.59855% monofairy..................... 0.44882% tricksand..................... 0.42982% gravity....................... 0.36016% monoelectric.................. 0.32998% monoghost..................... 0.32533% monoflying.................... 0.32007% stall......................... 0.27652% monodragon.................... 0.27363% monograss..................... 0.24678% monopsychic................... 0.22753% multiweather.................. 0.08835% monofighting.................. 0.08643% monoground.................... 0.05511% batonpass..................... 0.01873% trapper....................... 0.00587% rainoffense................... 0.00463% allweather.................... 0.00376% voltturn...................... 0.00058% monoice....................... 0.00024% hailstall..................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.198) |########## -1.0|#### |############ -0.5|######################## |############################## 0.0|######################## |################## +0.5|########## |### +1.0|### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.72%