weatherless...................63.37836% offense.......................56.19029% balance.......................32.73069% sun...........................18.56364% tailwind......................16.11943% hyperoffense..................10.84323% rain.......................... 8.77006% sunoffense.................... 8.36240% sand.......................... 7.24138% monotype...................... 4.71867% trickroom..................... 2.59850% hail.......................... 2.06312% monofire...................... 1.90599% trickhail..................... 1.69820% dragmag....................... 1.33033% mononormal.................... 0.59916% monosteel..................... 0.43910% monowater..................... 0.41057% monorock...................... 0.35204% monofairy..................... 0.33005% semistall..................... 0.16125% monoghost..................... 0.14646% monopsychic................... 0.13946% monoflying.................... 0.13363% monograss..................... 0.11697% monoelectric.................. 0.11042% tricksand..................... 0.09906% stall......................... 0.07455% gravity....................... 0.03333% monofighting.................. 0.02123% multiweather.................. 0.01568% monodragon.................... 0.01360% monoground.................... 0.00878% batonpass..................... 0.00285% trapper....................... 0.00064% allweather.................... 0.00029% rainoffense................... 0.00023% monoice....................... 0.00000% voltturn...................... 0.00000% hailstall..................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.221) |########### -1.0|## |######### -0.5|############# |############################## 0.0|#################### |################### +0.5|######## |# +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 0.87%