weatherless...................95.97206% balance.......................46.48215% offense.......................29.93954% voltturn......................12.02500% semistall..................... 9.59187% hyperoffense.................. 7.73975% stall......................... 6.24669% sand.......................... 1.64990% sun........................... 1.38835% rain.......................... 1.05011% trickroom..................... 0.40445% gravity....................... 0.22997% choice........................ 0.16903% monotype...................... 0.12727% dragmag....................... 0.06707% multiweather.................. 0.06650% monopsychic................... 0.06646% monobug....................... 0.05210% tailwind...................... 0.03526% sandoffense................... 0.03139% sandstall..................... 0.02028% sunoffense.................... 0.00909% hail.......................... 0.00608% monofighting.................. 0.00290% monowater..................... 0.00186% monopoison.................... 0.00180% sunstall...................... 0.00114% monograss..................... 0.00104% monoghost..................... 0.00057% monosteel..................... 0.00046% monodark...................... 0.00007% hailoffense................... 0.00003% monofire...................... 0.00001% monorock...................... 0.00000% monodragon.................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% monoflying.................... 0.00000% rainoffense................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.208) -2.0|# | -1.5|# |#### -1.0|############# |########## -0.5|########### |##################### 0.0|############################## |############################ +0.5|########## |####################### +1.0|############### |## +1.5|## |## +2.0|## |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.55%