weatherless...................89.60556% offense.......................71.28283% balance.......................26.93952% sun........................... 3.91570% rain.......................... 3.43372% hail.......................... 1.89706% hyperoffense.................. 1.69635% sand.......................... 1.49783% multiweather.................. 0.34515% dragmag....................... 0.33753% tailwind...................... 0.12739% semistall..................... 0.08057% sunoffense.................... 0.05117% rainoffense................... 0.04537% gravity....................... 0.02758% voltturn...................... 0.02178% hailoffense................... 0.01016% trickroom..................... 0.00980% sandoffense................... 0.00726% trapper....................... 0.00690% monotype...................... 0.00508% monowater..................... 0.00290% batonpass..................... 0.00145% monoground.................... 0.00073% monoflying.................... 0.00073% stall......................... 0.00073% swagplay...................... 0.00036% monopsychic................... 0.00036% tricksun...................... 0.00036% trickrain..................... 0.00036% mononormal.................... 0.00036% Stalliness (mean: -0.223) |# -1.2|# |## -1.0|### |###### -0.8|######### |############# -0.6|################## |####################### -0.4|########################### |############################# -0.2|############################## |############################ 0.0|######################## |#################### +0.2|############### |########### +0.4|####### |#### |### |# |# | more negative = more offensive, more positive = more stall one # = 0.36%