weatherless...................89.48710% offense.......................71.04285% balance.......................27.16380% sun........................... 3.91626% rain.......................... 3.48335% hail.......................... 1.94174% hyperoffense.................. 1.72143% sand.......................... 1.53107% multiweather.................. 0.35097% dragmag....................... 0.32183% tailwind...................... 0.13201% semistall..................... 0.07190% sunoffense.................... 0.05990% rainoffense................... 0.04215% gravity....................... 0.01790% voltturn...................... 0.01539% monotype...................... 0.01147% hailoffense................... 0.01086% monowater..................... 0.00728% sandoffense................... 0.00501% trapper....................... 0.00488% trickroom..................... 0.00334% monoground.................... 0.00222% monoflying.................... 0.00194% batonpass..................... 0.00100% mononormal.................... 0.00003% stall......................... 0.00001% monopsychic................... 0.00000% tricksun...................... 0.00000% swagplay...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.222) |# -1.2|# |## -1.0|### |###### -0.8|######### |############# -0.6|################## |####################### -0.4|########################### |############################# -0.2|############################## |############################ 0.0|######################## |#################### +0.2|############### |########### +0.4|####### |##### |### |# |# | more negative = more offensive, more positive = more stall one # = 0.36%