weatherless...................79.95391% balance.......................44.15751% offense.......................43.05438% trickroom..................... 8.97559% sun........................... 7.59729% hail.......................... 6.26833% hyperoffense.................. 5.65648% semistall..................... 5.53781% rain.......................... 5.07245% tailwind...................... 2.34968% monotype...................... 2.07524% trickhail..................... 1.63814% sand.......................... 1.60917% stall......................... 1.59384% voltturn...................... 1.27972% sunoffense.................... 0.49825% multiweather.................. 0.36347% monoelectric.................. 0.32926% monoice....................... 0.32789% choice........................ 0.30716% monowater..................... 0.30157% gravity....................... 0.29333% monobug....................... 0.25192% mononormal.................... 0.19847% batonpass..................... 0.19705% trickrain..................... 0.14629% monopsychic................... 0.14583% tricksand..................... 0.14202% monopoison.................... 0.12102% monoflying.................... 0.10923% rainoffense................... 0.09048% tricksun...................... 0.08247% monodark...................... 0.07249% rainstall..................... 0.07240% monofighting.................. 0.06247% hailstall..................... 0.05916% dragmag....................... 0.05596% monofire...................... 0.04148% monoghost..................... 0.04015% hailoffense................... 0.03900% monograss..................... 0.02645% monoground.................... 0.02549% sunstall...................... 0.02349% trapper....................... 0.01747% sandstall..................... 0.01309% monodragon.................... 0.01304% swagplay...................... 0.00994% monorock...................... 0.00833% allweather.................... 0.00550% monosteel..................... 0.00406% monofairy..................... 0.00130% Stalliness (mean: 0.023) -2.0|# |# -1.5|## |#### -1.0|########## |############### -0.5|##################### |############################## 0.0|############################## |############################## +0.5|###################### |############## +1.0|########## |##### +1.5|## |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.50%