weatherless...................85.46212% offense.......................47.43043% balance.......................29.97905% hyperoffense..................14.49565% sand..........................13.24424% semistall..................... 4.82088% voltturn...................... 3.65150% stall......................... 3.27399% monotype...................... 1.27431% sandoffense................... 1.12639% sun........................... 1.05584% sandstall..................... 0.38930% monoflying.................... 0.37410% rain.......................... 0.28437% dragmag....................... 0.21969% trickroom..................... 0.20502% monowater..................... 0.19803% multiweather.................. 0.19603% hail.......................... 0.15572% mononormal.................... 0.11547% sunoffense.................... 0.11186% monodragon.................... 0.08709% monodark...................... 0.08113% monofire...................... 0.06959% monograss..................... 0.06486% monobug....................... 0.06269% monorock...................... 0.05620% monoelectric.................. 0.04742% monosteel..................... 0.04452% monofighting.................. 0.04189% monoghost..................... 0.03762% monofairy..................... 0.03094% monopsychic................... 0.02335% monoground.................... 0.02269% monopoison.................... 0.02147% monoice....................... 0.01779% choice........................ 0.01724% tailwind...................... 0.01541% rainoffense................... 0.01462% hailoffense................... 0.00805% tricksand..................... 0.00649% trickhail..................... 0.00322% rainstall..................... 0.00255% gravity....................... 0.00146% trickrain..................... 0.00085% trapper....................... 0.00040% sunstall...................... 0.00014% Stalliness (mean: -0.165) -2.0|# |### -1.5|######## |############# -1.0|################### |########################## -0.5|############################ |############################## 0.0|############################ |###################### +0.5|################# |########### +1.0|######## |##### +1.5|### |## +2.0|## |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.44%