weatherless...................82.50652% offense.......................43.41680% balance.......................31.30758% sand..........................16.91626% hyperoffense..................13.88525% semistall..................... 5.80379% voltturn...................... 5.77331% stall......................... 5.58658% sandoffense................... 1.02838% sandstall..................... 0.74461% sun........................... 0.42354% monotype...................... 0.42339% rain.......................... 0.27750% trickroom..................... 0.18448% dragmag....................... 0.16023% multiweather.................. 0.14095% monoflying.................... 0.13177% monodark...................... 0.10778% monowater..................... 0.06052% sunoffense.................... 0.05204% mononormal.................... 0.02714% monofighting.................. 0.02452% monodragon.................... 0.01906% hail.......................... 0.01713% monobug....................... 0.01610% monorock...................... 0.01203% hailoffense................... 0.00634% monopoison.................... 0.00523% monograss..................... 0.00515% tailwind...................... 0.00486% monofire...................... 0.00475% monofairy..................... 0.00390% monoice....................... 0.00363% monoelectric.................. 0.00280% monoghost..................... 0.00237% monoground.................... 0.00195% rainoffense................... 0.00104% monosteel..................... 0.00066% tricksand..................... 0.00042% choice........................ 0.00037% monopsychic................... 0.00035% trapper....................... 0.00002% sunstall...................... 0.00001% gravity....................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.048) -2.0| |### -1.5|####### |############ -1.0|################ |#################### -0.5|########################## |############################## 0.0|############################ |##################### +0.5|#################### |########### +1.0|######### |##### +1.5|### |## +2.0|### |#### +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.45%