weatherless...................85.02314% offense.......................36.76432% balance.......................29.75558% sand..........................14.75411% stall.........................13.59663% hyperoffense..................11.83957% semistall..................... 8.04390% voltturn...................... 7.64995% sandstall..................... 1.13947% sandoffense................... 0.79282% sun........................... 0.50140% multiweather.................. 0.31309% monotype...................... 0.21015% dragmag....................... 0.20532% trickroom..................... 0.15297% monoflying.................... 0.13708% sunoffense.................... 0.05347% monodark...................... 0.03279% rain.......................... 0.03273% monofighting.................. 0.01095% mononormal.................... 0.00940% monobug....................... 0.00795% monowater..................... 0.00752% monofairy..................... 0.00206% monopoison.................... 0.00199% monograss..................... 0.00193% hail.......................... 0.00171% tailwind...................... 0.00076% monodragon.................... 0.00057% monofire...................... 0.00033% hailoffense................... 0.00022% monosteel..................... 0.00012% rainoffense................... 0.00010% monorock...................... 0.00007% tricksand..................... 0.00005% monopsychic................... 0.00004% monoelectric.................. 0.00002% choice........................ 0.00001% monoghost..................... 0.00001% monoground.................... 0.00001% monoice....................... 0.00000% sunstall...................... 0.00000% trapper....................... 0.00000% gravity....................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.239) -2.0| |### -1.5|####### |############ -1.0|################## |##################### -0.5|############################## |############################# 0.0|############################ |####################### +0.5|###################### |#################### +1.0|################ |######## +1.5|#### |## +2.0|######## |############## +2.5|####### |# more negative = more offensive, more positive = more stall one # = 0.36%