weatherless...................69.84079% balance.......................42.31615% offense.......................35.18196% sand..........................28.96133% semistall.....................11.56558% hyperoffense.................. 6.44807% stall......................... 4.48825% dragmag....................... 2.96058% batonpass..................... 2.53601% sandoffense................... 2.13419% sandstall..................... 1.08036% monotype...................... 0.98180% rain.......................... 0.87566% sun........................... 0.45489% choice........................ 0.33359% monowater..................... 0.26156% monopsychic................... 0.17058% multiweather.................. 0.14026% monofire...................... 0.12130% monoflying.................... 0.08719% trapper....................... 0.08340% rainoffense................... 0.07961% monoghost..................... 0.07202% mononormal.................... 0.06444% monopoison.................... 0.05307% sunoffense.................... 0.03791% monosteel..................... 0.03791% monograss..................... 0.03033% monobug....................... 0.02654% monoground.................... 0.02654% monoelectric.................. 0.02654% monodark...................... 0.02274% monofighting.................. 0.01895% monodragon.................... 0.01516% hail.......................... 0.00758% monorock...................... 0.00758% monofairy..................... 0.00758% monoice....................... 0.00379% Stalliness (mean: 0.179) |# -1.5|### |####### -1.0|############ |################ -0.5|###################### |######################### 0.0|########################## |############################## +0.5|########################## |##################### +1.0|############### |############# +1.5|######## |#### +2.0|### |# more negative = more offensive, more positive = more stall one # = 0.43%