sand..........................56.49487% balance.......................48.32853% weatherless...................43.47982% offense.......................28.23341% semistall.....................13.92040% hyperoffense.................. 5.98729% dragmag....................... 4.30502% stall......................... 3.53038% sandoffense................... 1.44071% batonpass..................... 1.17495% choice........................ 0.95529% sandstall..................... 0.82229% rain.......................... 0.21015% multiweather.................. 0.19004% monotype...................... 0.03510% trapper....................... 0.01866% monoflying.................... 0.01461% monopsychic................... 0.00666% monowater..................... 0.00582% sun........................... 0.00520% monofire...................... 0.00409% mononormal.................... 0.00337% rainoffense................... 0.00063% monosteel..................... 0.00050% sunoffense.................... 0.00027% monofighting.................. 0.00003% monodark...................... 0.00001% monodragon.................... 0.00001% monoelectric.................. 0.00000% monoground.................... 0.00000% monobug....................... 0.00000% monoghost..................... 0.00000% monopoison.................... 0.00000% monograss..................... 0.00000% hail.......................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.276) |# -1.5|# |### -1.0|############# |####### -0.5|########### |############# 0.0|##################### |################## +0.5|############################## |################# +1.0|############## |############ +1.5|##### |## +2.0|### |# more negative = more offensive, more positive = more stall one # = 0.59%