weatherless...................62.09488% offense.......................44.87670% sand..........................33.08745% hyperoffense..................24.35809% balance.......................21.71646% sandoffense................... 7.37478% semistall..................... 5.53951% stall......................... 3.50924% rain.......................... 2.70618% voltturn...................... 2.31921% hail.......................... 2.12218% choice........................ 2.07409% sandstall..................... 1.84644% rainoffense................... 1.28865% dragmag....................... 1.09124% trickroom..................... 1.03302% tricksand..................... 0.63504% batonpass..................... 0.58860% monotype...................... 0.54258% multiweather.................. 0.35087% sun........................... 0.34018% monosteel..................... 0.12868% monodark...................... 0.11014% hailstall..................... 0.10054% hailoffense................... 0.06294% monowater..................... 0.05733% monofighting.................. 0.05669% monoelectric.................. 0.03515% trapper....................... 0.03274% monofire...................... 0.02972% monopoison.................... 0.02754% monoflying.................... 0.02413% monobug....................... 0.02217% gravity....................... 0.02197% sunoffense.................... 0.02046% monograss..................... 0.01756% monopsychic................... 0.01642% monorock...................... 0.01495% monodragon.................... 0.01492% mononormal.................... 0.01399% tailwind...................... 0.01136% monoghost..................... 0.00572% monofairy..................... 0.00503% monoground.................... 0.00437% Stalliness (mean: -0.331) -2.0|## |######## -1.5|############# |########################## -1.0|############################# |############################# -0.5|############################ |############################## 0.0|#################### |################## +0.5|############## |########## +1.0|########### |### +1.5|##### |### +2.0|## |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.39%