weatherless...................100.00000% offense.......................73.54789% balance.......................26.45211% semistall..................... 0.00000% sun........................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% hyperoffense.................. 0.00000% stall......................... 0.00000% monofighting.................. 0.00000% monotype...................... 0.00000% Stalliness (mean: -0.101) | -1.0| | -0.5| |############################## 0.0|### | +0.5|####### | +1.0| | more negative = more offensive, more positive = more stall one # = 2.45%