weatherless...................65.04854% offense.......................50.67070% balance.......................14.37785% semistall..................... 0.00000% sun........................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% hyperoffense.................. 0.00000% stall......................... 0.00000% monofighting.................. 0.00000% monotype...................... 0.00000% Stalliness (mean: -0.111) | -1.0| | -0.5| |############################## 0.0|### | +0.5|###### | +1.0| | more negative = more offensive, more positive = more stall one # = 2.60%