weatherless...................80.00000% offense.......................40.76923% balance.......................34.61538% hyperoffense..................23.07692% rain..........................13.84615% trickroom..................... 5.38462% sun........................... 3.84615% sand.......................... 3.84615% monotype...................... 3.07692% multiweather.................. 2.30769% semistall..................... 1.53846% choice........................ 1.53846% monopoison.................... 0.76923% monodragon.................... 0.76923% tailwind...................... 0.76923% batonpass..................... 0.76923% monoground.................... 0.76923% tricksand..................... 0.76923% monofighting.................. 0.76923% voltturn...................... 0.76923% hail.......................... 0.76923% Stalliness (mean: -0.305) |########### -1.2|######################## |###################### -0.8|######### |############# -0.4|######################## |################### 0.0|############## |############## +0.4|############################## |######## +0.8|########### |##### more negative = more offensive, more positive = more stall one # = 0.49%