weatherless...................76.89459% offense.......................40.00358% balance.......................33.66498% hyperoffense..................24.54778% rain..........................17.23182% sun........................... 4.05666% sand.......................... 3.74927% trickroom..................... 3.55792% monotype...................... 2.83967% multiweather.................. 2.82417% semistall..................... 1.78366% choice........................ 1.63096% monopoison.................... 0.89183% tailwind...................... 0.89183% tricksand..................... 0.89183% monofighting.................. 0.89183% voltturn...................... 0.89183% hail.......................... 0.89183% monodragon.................... 0.52800% batonpass..................... 0.52800% monoground.................... 0.52800% Stalliness (mean: -0.323) |########## -1.2|########################## |################ -0.8|########## |######### -0.4|##################### |############### 0.0|############# |########## +0.4|############################## |####### +0.8|###### |###### more negative = more offensive, more positive = more stall one # = 0.55%