weatherless...................54.75880% offense.......................40.34017% balance.......................30.76330% sand..........................25.31113% hyperoffense..................18.64407% rain..........................15.00533% semistall..................... 5.68923% voltturn...................... 5.03141% stall......................... 4.56323% sun........................... 3.34242% hail.......................... 2.29940% dragmag....................... 2.22828% monotype...................... 2.09790% choice........................ 1.97938% rainstall..................... 1.60602% rainoffense................... 1.60009% sandstall..................... 1.41045% sandoffense................... 1.33934% multiweather.................. 0.67560% monobug....................... 0.36150% monodragon.................... 0.33780% monodark...................... 0.33187% monoelectric.................. 0.29631% tailwind...................... 0.24298% sunoffense.................... 0.20149% monowater..................... 0.16001% hailoffense................... 0.14223% trickroom..................... 0.11853% monopsychic................... 0.10667% monosteel..................... 0.10667% monoflying.................... 0.08889% monorock...................... 0.08297% monoice....................... 0.08297% sunstall...................... 0.07704% monofighting.................. 0.05926% monoground.................... 0.04148% hailstall..................... 0.04148% tricksand..................... 0.04148% monoghost..................... 0.03556% tricksun...................... 0.02963% trapper....................... 0.02963% gravity....................... 0.01778% monopoison.................... 0.01778% monofire...................... 0.01778% monograss..................... 0.01185% allweather.................... 0.01185% mononormal.................... 0.01185% trickhail..................... 0.00593% Stalliness (mean: -0.153) -2.0|######## |###### -1.5|####### |################### -1.0|#################### |######################### -0.5|########################### |############################## 0.0|####################### |######################### +0.5|######################## |############### +1.0|########### |###### +1.5|##### |## +2.0|### |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%