weatherless...................47.04770% offense.......................37.03708% balance.......................30.75655% sand..........................30.22902% hyperoffense..................21.63245% rain..........................17.95509% voltturn...................... 6.38721% semistall..................... 6.02114% stall......................... 4.55278% hail.......................... 2.81618% sun........................... 2.63118% dragmag....................... 2.58019% choice........................ 2.33198% rainoffense................... 1.99288% rainstall..................... 1.98410% sandoffense................... 1.91776% sandstall..................... 1.46256% monotype...................... 1.07191% multiweather.................. 0.63004% tailwind...................... 0.38146% monobug....................... 0.31451% monodragon.................... 0.22821% sunoffense.................... 0.20938% hailoffense................... 0.15340% trickroom..................... 0.12359% monodark...................... 0.12207% sunstall...................... 0.08541% monosteel..................... 0.06868% monoelectric.................. 0.06102% monopsychic................... 0.05277% hailstall..................... 0.04797% monowater..................... 0.04521% tricksun...................... 0.04264% monoice....................... 0.04243% tricksand..................... 0.03806% monoflying.................... 0.03601% monoghost..................... 0.02287% monoground.................... 0.02263% monorock...................... 0.02153% monofighting.................. 0.01921% trapper....................... 0.01785% allweather.................... 0.01578% monopoison.................... 0.01383% monofire...................... 0.00911% monograss..................... 0.00721% mononormal.................... 0.00715% trickhail..................... 0.00589% gravity....................... 0.00543% Stalliness (mean: -0.178) -2.0|########### |######## -1.5|######### |######################## -1.0|####################### |########################## -0.5|########################### |############################## 0.0|##################### |############################# +0.5|########################### |################ +1.0|############## |###### +1.5|##### |### +2.0|### |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.35%