sand..........................42.83543% weatherless...................35.03866% offense.......................31.12949% balance.......................30.64177% hyperoffense..................26.22227% rain..........................19.90911% semistall..................... 6.16312% stall......................... 5.84335% voltturn...................... 4.82870% choice........................ 3.24665% rainstall..................... 2.49134% dragmag....................... 2.46937% rainoffense................... 2.16602% sandstall..................... 2.03702% sun........................... 1.79978% sandoffense................... 1.57949% hail.......................... 0.98974% tailwind...................... 0.92966% multiweather.................. 0.57273% hailstall..................... 0.08839% hailoffense................... 0.06779% monotype...................... 0.03103% sunoffense.................... 0.02377% monodragon.................... 0.02374% sunstall...................... 0.00607% monobug....................... 0.00439% monodark...................... 0.00114% monosteel..................... 0.00055% gravity....................... 0.00055% monoground.................... 0.00033% monoice....................... 0.00028% monoflying.................... 0.00020% monoghost..................... 0.00017% monopsychic................... 0.00010% monorock...................... 0.00009% trickroom..................... 0.00003% tricksand..................... 0.00003% monoelectric.................. 0.00002% monopoison.................... 0.00001% monofighting.................. 0.00001% trapper....................... 0.00000% monowater..................... 0.00000% monofire...................... 0.00000% monograss..................... 0.00000% tricksun...................... 0.00000% trickhail..................... 0.00000% allweather.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.206) -2.0|##################### |########## -1.5|####### |###################### -1.0|################ |############################## -0.5|################ |######################## 0.0|######## |########################## +0.5|####################### |################## +1.0|############### |###### +1.5|##### |##### +2.0|# |# +2.5|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%