weatherless...................49.84424% offense.......................46.72897% rain..........................33.33333% balance.......................29.12773% sun...........................19.15888% hyperoffense..................18.22430% multiweather.................. 6.54206% rainoffense................... 4.67290% sand.......................... 4.36137% semistall..................... 4.04984% monotype...................... 2.95950% stall......................... 1.86916% monodragon.................... 1.86916% sunoffense.................... 1.40187% voltturn...................... 0.93458% choice........................ 0.77882% sandoffense................... 0.46729% monofire...................... 0.46729% batonpass..................... 0.31153% monosteel..................... 0.31153% monoflying.................... 0.31153% monowater..................... 0.15576% hail.......................... 0.15576% dragmag....................... 0.15576% monopsychic................... 0.15576% monofighting.................. 0.15576% monorock...................... 0.15576% monoghost..................... 0.15576% monoice....................... 0.15576% mononormal.................... 0.15576% monoelectric.................. 0.15576% rainstall..................... 0.15576% Stalliness (mean: -0.228) | -2.0|## |######### -1.0|###################### |############################## 0.0|########################## |################ +1.0|########## |##### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.83%