rain..........................41.19953% offense.......................39.69378% weatherless...................39.61034% balance.......................34.32050% sun...........................21.93284% hyperoffense..................20.68798% multiweather.................. 6.70418% rainoffense................... 6.29154% semistall..................... 4.27396% sand.......................... 4.24470% monotype...................... 1.97154% sunoffense.................... 1.86945% monodragon.................... 1.23408% voltturn...................... 1.11798% stall......................... 1.02379% choice........................ 0.54907% sandoffense................... 0.37600% monofire...................... 0.37211% batonpass..................... 0.27408% rainstall..................... 0.26528% monoflying.................... 0.20385% monosteel..................... 0.12513% monoelectric.................. 0.12400% monoghost..................... 0.12388% dragmag....................... 0.10192% monopsychic................... 0.10192% monorock...................... 0.10192% mononormal.................... 0.10192% monofighting.................. 0.09803% hail.......................... 0.08479% monoice....................... 0.07334% monowater..................... 0.05959% Stalliness (mean: -0.199) | -2.0|## |############# -1.0|########################### |############################## 0.0|############################ |######################## +1.0|############### |##### +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.69%