rain..........................74.78188% balance.......................69.90193% sun...........................21.30827% offense.......................15.44095% hyperoffense..................14.59293% rainoffense................... 6.58593% weatherless................... 6.35324% multiweather.................. 2.87856% sunoffense.................... 1.17788% sand.......................... 0.43517% stall......................... 0.06420% sandoffense................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% monotype...................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% semistall..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.238) | -2.0| |#### -1.0|###### |# 0.0|########## |############################## +1.0|######## | +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.72%