rain..........................89.11478% balance.......................84.17530% offense.......................11.56832% sun...........................10.53453% hyperoffense.................. 4.25454% rainoffense................... 1.71413% sunoffense.................... 0.99930% weatherless................... 0.96013% multiweather.................. 0.70171% sand.......................... 0.09227% stall......................... 0.00184% sandoffense................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% monotype...................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% semistall..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.488) | -2.0| | -1.0|# | 0.0|##### |############################## +1.0|### | +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 2.52%