weatherless...................80.60082% offense.......................37.91643% balance.......................21.82332% stall.........................16.81010% hyperoffense..................14.79101% hail.......................... 9.97957% semistall..................... 8.65915% sand.......................... 7.26639% hailstall..................... 5.21697% monotype...................... 4.25503% sun........................... 2.06071% monodark...................... 1.99560% hailoffense................... 1.97707% monograss..................... 0.97934% mononormal.................... 0.91990% sandoffense................... 0.54822% voltturn...................... 0.29755% rain.......................... 0.19145% monobug....................... 0.15639% monosteel..................... 0.12216% multiweather.................. 0.09893% sunoffense.................... 0.06364% monofire...................... 0.04706% trickroom..................... 0.03303% monorock...................... 0.03168% monofairy..................... 0.00291% sunstall...................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.227) |### -1.5|# |##################### -1.0|###### |############################## -0.5|########## |############### 0.0|#################### |###### +0.5|####### |#################### +1.0|### |############ +1.5|#### |########## +2.0|######## |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.53%