weatherless...................78.64343% stall.........................31.39107% offense.......................24.31180% hyperoffense..................18.32193% balance.......................15.82572% hail..........................12.83836% semistall.....................10.14948% sand.......................... 7.50524% hailstall..................... 6.94194% monotype...................... 3.64909% hailoffense................... 2.77155% monodark...................... 2.64254% sun........................... 1.00446% monograss..................... 0.68725% mononormal.................... 0.27048% sandoffense................... 0.24011% voltturn...................... 0.12493% monobug....................... 0.03809% rain.......................... 0.02928% multiweather.................. 0.02078% sunoffense.................... 0.00634% monofire...................... 0.00612% monorock...................... 0.00301% monosteel..................... 0.00152% trickroom..................... 0.00072% monofairy..................... 0.00009% sunstall...................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.581) |## -1.5| |############################## -1.0|###### |############## -0.5|######### |############ 0.0|################### |### +0.5|## |######################## +1.0| |############### +1.5|###### |####################### +2.0|################### |###### +2.5|#### more negative = more offensive, more positive = more stall one # = 0.48%