weatherless...................90.13079% offense.......................54.84824% hyperoffense..................31.29849% balance.......................12.63404% voltturn...................... 8.51920% sun........................... 4.99422% sand.......................... 2.51893% sunoffense.................... 1.95589% monotype...................... 1.68205% hail.......................... 1.55053% semistall..................... 1.08110% rain.......................... 0.93759% hailoffense................... 0.41168% batonpass..................... 0.39894% trickroom..................... 0.34363% mononormal.................... 0.31021% choice........................ 0.29382% rainoffense................... 0.28883% monowater..................... 0.24654% sandoffense................... 0.21789% monofighting.................. 0.17210% dragmag....................... 0.17084% monorock...................... 0.14679% stall......................... 0.13812% monoghost..................... 0.13089% multiweather.................. 0.12973% monofire...................... 0.11884% trapper....................... 0.11782% monobug....................... 0.11014% monograss..................... 0.08199% monoground.................... 0.07933% monodark...................... 0.07214% monopoison.................... 0.06981% tailwind...................... 0.06766% monoflying.................... 0.05247% sandstall..................... 0.03706% monopsychic................... 0.03414% monoelectric.................. 0.02962% monodragon.................... 0.02513% monoice....................... 0.02362% monosteel..................... 0.02272% tricksun...................... 0.00746% monofairy..................... 0.00702% trickhail..................... 0.00167% tricksand..................... 0.00144% gravity....................... 0.00122% rainstall..................... 0.00113% hailstall..................... 0.00020% Stalliness (mean: -0.673) |# -2.0|### |####### -1.5|############### |##################### -1.0|######################### |############################# -0.5|############################## |####################### 0.0|################ |######## +0.5|##### |## +1.0|# |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.53%