weatherless...................89.83717% offense.......................50.99951% balance.......................30.48614% hyperoffense..................14.63283% voltturn...................... 6.28594% hail.......................... 4.79668% rain.......................... 3.27401% semistall..................... 2.71813% trickroom..................... 1.75550% sun........................... 1.71851% rainoffense................... 1.48618% stall......................... 1.16339% hailoffense................... 1.03729% choice........................ 0.65836% sunoffense.................... 0.47143% sand.......................... 0.41117% monotype...................... 0.29782% trickhail..................... 0.13789% mononormal.................... 0.08002% monoice....................... 0.06932% monorock...................... 0.04177% multiweather.................. 0.03755% monofire...................... 0.01901% monopsychic................... 0.01875% gravity....................... 0.01760% sandoffense................... 0.01613% monograss..................... 0.01610% hailstall..................... 0.01488% monoghost..................... 0.01086% monopoison.................... 0.01008% monowater..................... 0.00943% monoelectric.................. 0.00818% dragmag....................... 0.00660% monoflying.................... 0.00631% monofighting.................. 0.00454% monobug....................... 0.00132% monoground.................... 0.00123% monodark...................... 0.00111% sandstall..................... 0.00064% tricksand..................... 0.00025% tailwind...................... 0.00016% monosteel..................... 0.00006% sunstall...................... 0.00003% monofairy..................... 0.00001% monodragon.................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.269) | -2.0|### |### -1.5|####### |########### -1.0|################### |########################## -0.5|########################### |############################## 0.0|############################ |###################### +0.5|############### |########## +1.0|###### |## +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.47%