weatherless...................89.82782% offense.......................49.01800% balance.......................31.03259% hyperoffense..................14.94385% voltturn...................... 9.27758% hail.......................... 5.42858% rain.......................... 3.66374% trickroom..................... 3.53443% semistall..................... 3.46590% rainoffense................... 2.10582% stall......................... 1.53965% sun........................... 0.96972% hailoffense................... 0.53132% sunoffense.................... 0.45718% choice........................ 0.33225% trickhail..................... 0.15496% monotype...................... 0.14556% sand.......................... 0.13412% monoice....................... 0.06306% mononormal.................... 0.03849% dragmag....................... 0.03100% multiweather.................. 0.02398% sandoffense................... 0.02289% hailstall..................... 0.01917% monorock...................... 0.01184% monopsychic................... 0.01097% gravity....................... 0.00963% monofire...................... 0.00628% monograss..................... 0.00545% monoghost..................... 0.00442% monopoison.................... 0.00209% monowater..................... 0.00124% monoelectric.................. 0.00074% monofighting.................. 0.00064% monodark...................... 0.00016% monobug....................... 0.00011% monoflying.................... 0.00010% tricksand..................... 0.00000% sandstall..................... 0.00000% monoground.................... 0.00000% tailwind...................... 0.00000% monofairy..................... 0.00000% monosteel..................... 0.00000% sunstall...................... 0.00000% monodragon.................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.272) | -2.0|######## |# -1.5|######### |########### -1.0|###################### |############################ -0.5|########################### |############################## 0.0|########################## |####################### +0.5|#################### |############ +1.0|######## |### +1.5|# |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.43%