weatherless...................85.46780% offense.......................49.48834% balance.......................31.56827% hyperoffense..................13.77524% voltturn...................... 6.91197% hail.......................... 6.34944% rain.......................... 6.29684% semistall..................... 3.42364% stall......................... 1.74452% trickroom..................... 1.55066% sun........................... 1.51296% rainoffense................... 0.82037% sunoffense.................... 0.64762% trickhail..................... 0.57574% hailoffense................... 0.44558% sand.......................... 0.40064% monotype...................... 0.27935% choice........................ 0.11771% monofighting.................. 0.07297% monoice....................... 0.05193% mononormal.................... 0.04228% multiweather.................. 0.02767% monowater..................... 0.02149% monorock...................... 0.02145% hailstall..................... 0.02003% tailwind...................... 0.01919% monopoison.................... 0.01440% monoghost..................... 0.01365% dragmag....................... 0.01226% sandoffense................... 0.00968% monodark...................... 0.00826% monograss..................... 0.00820% monoflying.................... 0.00798% monopsychic................... 0.00790% monodragon.................... 0.00597% monobug....................... 0.00409% monofire...................... 0.00366% monoground.................... 0.00340% tricksand..................... 0.00188% sandstall..................... 0.00084% monoelectric.................. 0.00063% rainstall..................... 0.00026% gravity....................... 0.00017% trapper....................... 0.00006% monosteel..................... 0.00005% sunstall...................... 0.00001% monofairy..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.221) | -2.0|### |### -1.5|###### |########## -1.0|################# |############################## -0.5|######################### |############################ 0.0|############################ |######################## +0.5|################## |########### +1.0|###### |### +1.5|## |## +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.46%