weatherless...................83.46693% offense.......................47.90123% balance.......................33.17666% hyperoffense..................12.83452% rain.......................... 7.87744% hail.......................... 7.45357% voltturn...................... 6.73993% semistall..................... 3.94754% stall......................... 2.14005% sun........................... 0.96219% trickroom..................... 0.82766% rainoffense................... 0.62904% hailoffense................... 0.61813% sunoffense.................... 0.52572% sand.......................... 0.26073% monotype...................... 0.13761% monofighting.................. 0.05258% tailwind...................... 0.05039% trickhail..................... 0.04944% choice........................ 0.04175% multiweather.................. 0.02086% monoice....................... 0.01715% mononormal.................... 0.01488% monowater..................... 0.01322% hailstall..................... 0.01227% dragmag....................... 0.00862% monorock...................... 0.00720% monoghost..................... 0.00624% monopsychic................... 0.00569% monopoison.................... 0.00498% monoflying.................... 0.00423% monodragon.................... 0.00393% monodark...................... 0.00372% sandoffense................... 0.00280% monograss..................... 0.00218% monoground.................... 0.00149% monofire...................... 0.00136% monobug....................... 0.00105% tricksand..................... 0.00070% sandstall..................... 0.00025% rainstall..................... 0.00005% monoelectric.................. 0.00004% gravity....................... 0.00000% monosteel..................... 0.00000% trapper....................... 0.00000% sunstall...................... 0.00000% monofairy..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.194) | -2.0|#### |## -1.5|##### |###### -1.0|############### |############################## -0.5|####################### |##################### 0.0|######################## |######################## +0.5|################# |########## +1.0|##### |#### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.51%