weatherless...................76.16299% offense.......................42.39714% balance.......................38.02347% sand..........................16.19377% hyperoffense.................. 9.09406% sun........................... 7.42003% semistall..................... 6.72800% voltturn...................... 6.63661% stall......................... 3.75733% multiweather.................. 2.53135% rain.......................... 2.44555% monotype...................... 1.45751% dragmag....................... 0.85186% sandoffense................... 0.69819% sunoffense.................... 0.68373% sandstall..................... 0.43206% hail.......................... 0.35505% choice........................ 0.35295% trickroom..................... 0.33932% monowater..................... 0.19144% monobug....................... 0.13423% monoflying.................... 0.12396% monofire...................... 0.10656% mononormal.................... 0.10599% rainoffense................... 0.10460% sunstall...................... 0.08658% monosteel..................... 0.08633% monoghost..................... 0.08051% monograss..................... 0.07619% monodragon.................... 0.07581% monodark...................... 0.07256% monopoison.................... 0.07027% monopsychic................... 0.06756% monofighting.................. 0.06714% monoice....................... 0.05218% monoelectric.................. 0.05002% tailwind...................... 0.04703% monorock...................... 0.04442% monoground.................... 0.04308% monofairy..................... 0.04000% rainstall..................... 0.03686% tricksand..................... 0.03459% hailoffense................... 0.01687% gravity....................... 0.01555% trickhail..................... 0.01385% hailstall..................... 0.01164% tricksun...................... 0.00600% allweather.................... 0.00491% trapper....................... 0.00283% trickrain..................... 0.00099% fear.......................... 0.00018% sandfear...................... 0.00014% Stalliness (mean: 0.022) -2.0|# |## -1.5|#### |######## -1.0|########### |################## -0.5|####################### |############################# 0.0|############################## |########################### +0.5|##################### |############### +1.0|########## |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%