weatherless...................91.40997% offense.......................47.98668% balance.......................33.91402% hyperoffense..................11.55216% semistall..................... 4.63282% rain.......................... 3.53745% voltturn...................... 3.12926% sun........................... 2.41444% sand.......................... 1.92590% stall......................... 1.91432% monotype...................... 1.75876% hail.......................... 0.83374% trickroom..................... 0.76110% rainoffense................... 0.49562% choice........................ 0.42298% mononormal.................... 0.37477% sunoffense.................... 0.30663% monobug....................... 0.27449% monoice....................... 0.22434% monoelectric.................. 0.18642% monowater..................... 0.16649% monoflying.................... 0.14656% multiweather.................. 0.11699% sandstall..................... 0.10542% monograss..................... 0.09771% monorock...................... 0.08678% monoghost..................... 0.07071% dragmag....................... 0.06685% monopsychic................... 0.06107% hailstall..................... 0.05785% monofairy..................... 0.05464% gravity....................... 0.05271% tailwind...................... 0.05078% monofire...................... 0.04950% rainstall..................... 0.04564% hailoffense................... 0.04050% monodark...................... 0.03600% monopoison.................... 0.02700% monoground.................... 0.02636% monofighting.................. 0.02314% monodragon.................... 0.01928% sunstall...................... 0.01414% monosteel..................... 0.01221% sandoffense................... 0.00900% trickrain..................... 0.00579% trapper....................... 0.00579% trickhail..................... 0.00193% tricksun...................... 0.00193% Stalliness (mean: -0.137) -2.0|# |### -1.5|##### |######### -1.0|################ |####################### -0.5|########################### |############################## 0.0|############################## |######################### +0.5|################### |############ +1.0|######## |#### +1.5|### |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%