weatherless...................91.93593% offense.......................47.97194% balance.......................33.89199% hyperoffense..................11.54135% semistall..................... 4.53223% voltturn...................... 3.78140% rain.......................... 3.25559% sand.......................... 2.32295% stall......................... 2.06249% sun........................... 2.03775% monotype...................... 1.03756% trickroom..................... 0.79503% hail.......................... 0.53679% rainoffense................... 0.49767% choice........................ 0.38476% sunoffense.................... 0.33623% mononormal.................... 0.24897% monoice....................... 0.15110% sandstall..................... 0.14139% monobug....................... 0.11507% monoelectric.................. 0.09804% multiweather.................. 0.08858% monowater..................... 0.08036% monoflying.................... 0.07308% monorock...................... 0.06307% rainstall..................... 0.05689% monograss..................... 0.05438% dragmag....................... 0.05146% hailstall..................... 0.04711% tailwind...................... 0.04157% monoghost..................... 0.03952% monodark...................... 0.03511% gravity....................... 0.03289% monopsychic................... 0.02321% hailoffense................... 0.02110% monofire...................... 0.02031% monofairy..................... 0.01918% monopoison.................... 0.01844% monoground.................... 0.01802% monofighting.................. 0.01369% sunstall...................... 0.00726% monodragon.................... 0.00679% trapper....................... 0.00555% monosteel..................... 0.00526% sandoffense................... 0.00524% tricksun...................... 0.00224% trickhail..................... 0.00076% trickrain..................... 0.00001% Stalliness (mean: -0.134) -2.0|# |### -1.5|##### |######### -1.0|############### |####################### -0.5|########################### |############################# 0.0|############################## |######################### +0.5|################### |############ +1.0|######## |#### +1.5|## |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%