weatherless...................91.88387% offense.......................46.00198% balance.......................34.50679% hyperoffense..................11.71424% voltturn...................... 5.48216% semistall..................... 5.33044% rain.......................... 3.28181% sand.......................... 3.05735% stall......................... 2.44654% sun........................... 1.51818% trickroom..................... 0.97341% rainoffense................... 0.62571% monotype...................... 0.49550% sunoffense.................... 0.47908% hail.......................... 0.35859% choice........................ 0.32371% sandstall..................... 0.21145% mononormal.................... 0.12360% multiweather.................. 0.09979% monorock...................... 0.09216% monoice....................... 0.07135% hailstall..................... 0.05130% monowater..................... 0.05097% rainstall..................... 0.04741% monoelectric.................. 0.03796% monobug....................... 0.03554% dragmag....................... 0.03184% monoflying.................... 0.01786% tailwind...................... 0.01584% monoground.................... 0.01562% monoghost..................... 0.01336% monodark...................... 0.01276% gravity....................... 0.01142% hailoffense................... 0.00870% monofighting.................. 0.00647% monograss..................... 0.00505% monodragon.................... 0.00406% monofairy..................... 0.00403% monofire...................... 0.00370% trapper....................... 0.00326% monopsychic................... 0.00230% tricksun...................... 0.00221% sandoffense................... 0.00157% monopoison.................... 0.00040% monosteel..................... 0.00023% sunstall...................... 0.00014% trickrain..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.095) -2.0|# |## -1.5|##### |########## -1.0|############## |##################### -0.5|######################## |########################## 0.0|############################## |######################## +0.5|################## |############# +1.0|######### |#### +1.5|### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.48%