weatherless...................91.05026% offense.......................39.74209% balance.......................36.48191% hyperoffense..................12.67753% semistall..................... 7.24945% voltturn...................... 5.79221% stall......................... 3.84902% sand.......................... 3.75095% rain.......................... 3.69741% sun........................... 1.35576% trickroom..................... 0.94305% rainoffense................... 0.83295% sunoffense.................... 0.52452% choice........................ 0.31594% monotype...................... 0.29123% hail.......................... 0.28698% sandstall..................... 0.14359% multiweather.................. 0.14136% monorock...................... 0.12907% monoice....................... 0.03597% mononormal.................... 0.03484% hailstall..................... 0.02640% monoelectric.................. 0.02615% dragmag....................... 0.01757% monowater..................... 0.01702% monoflying.................... 0.01438% monoground.................... 0.01228% rainstall..................... 0.00999% hailoffense................... 0.00819% monobug....................... 0.00785% monoghost..................... 0.00603% gravity....................... 0.00323% monodragon.................... 0.00306% tailwind...................... 0.00190% monodark...................... 0.00182% tricksun...................... 0.00097% monograss..................... 0.00092% monofairy..................... 0.00074% monofire...................... 0.00065% sandoffense................... 0.00052% trapper....................... 0.00048% monofighting.................. 0.00047% monopsychic................... 0.00008% monopoison.................... 0.00003% sunstall...................... 0.00001% monosteel..................... 0.00001% trickrain..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.018) -2.0| |# -1.5|##### |############### -1.0|############ |################# -0.5|####################### |#################### 0.0|############################## |######################## +0.5|################### |#################### +1.0|############## |#### +1.5|### |# +2.0|# |# +2.5|# |### more negative = more offensive, more positive = more stall one # = 0.46%