weatherless...................90.29726% offense.......................39.31741% balance.......................31.72495% hyperoffense..................15.87880% semistall..................... 7.23834% stall......................... 5.84051% rain.......................... 5.40571% voltturn...................... 4.27568% sand.......................... 3.16807% rainoffense................... 2.18661% trickroom..................... 1.51950% sun........................... 0.88232% monotype...................... 0.50170% hail.......................... 0.40128% sunoffense.................... 0.35248% choice........................ 0.27456% hailstall..................... 0.14619% multiweather.................. 0.14500% monoice....................... 0.12650% monofighting.................. 0.10556% dragmag....................... 0.10119% monowater..................... 0.08788% monobug....................... 0.05670% mononormal.................... 0.05466% monopsychic................... 0.02134% monoelectric.................. 0.02085% tailwind...................... 0.01242% monoflying.................... 0.01107% sandstall..................... 0.00922% rainstall..................... 0.00510% monorock...................... 0.00495% monofire...................... 0.00474% monopoison.................... 0.00438% monodark...................... 0.00307% monofairy..................... 0.00226% monoghost..................... 0.00160% sandoffense................... 0.00127% monograss..................... 0.00085% hailoffense................... 0.00082% tricksun...................... 0.00076% monoground.................... 0.00073% monosteel..................... 0.00011% gravity....................... 0.00004% monodragon.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.036) | -2.0|# |### -1.5|######### |################# -1.0|####################### |########################## -0.5|############################# |############################## 0.0|############################# |############################## +0.5|####################### |############### +1.0|############## |###### +1.5|####### |#### +2.0|### |### +2.5|## |#### more negative = more offensive, more positive = more stall one # = 0.36%