weatherless...................91.50255% offense.......................41.00075% balance.......................29.99622% hyperoffense..................14.75588% stall......................... 7.99031% semistall..................... 6.25684% rain.......................... 5.60999% voltturn...................... 4.47045% sand.......................... 2.08950% rainoffense................... 1.08712% trickroom..................... 1.01848% sun........................... 0.60460% hail.......................... 0.23289% sunoffense.................... 0.22099% monotype...................... 0.19485% hailstall..................... 0.11758% choice........................ 0.11658% monoice....................... 0.06902% dragmag....................... 0.03931% monobug....................... 0.03880% multiweather.................. 0.03547% monofighting.................. 0.02967% mononormal.................... 0.02287% monowater..................... 0.02198% monoelectric.................. 0.00440% monoflying.................... 0.00326% monofire...................... 0.00313% tailwind...................... 0.00203% monorock...................... 0.00173% monopsychic................... 0.00107% sandstall..................... 0.00056% monofairy..................... 0.00042% sandoffense................... 0.00036% monopoison.................... 0.00035% monodark...................... 0.00026% monoghost..................... 0.00016% hailoffense................... 0.00015% tricksun...................... 0.00011% monoground.................... 0.00009% monograss..................... 0.00009% monosteel..................... 0.00001% gravity....................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.002) | -2.0| |### -1.5|###### |################# -1.0|################### |############################## -0.5|######################### |######################### 0.0|########################### |########################## +0.5|################## |############### +1.0|######## |##### +1.5|###### |##### +2.0|### |### +2.5|# |######## more negative = more offensive, more positive = more stall one # = 0.40%