weatherless...................77.92866% offense.......................56.33781% balance.......................34.22428% rain.......................... 9.16383% sun........................... 8.39738% hyperoffense.................. 6.72010% sand.......................... 3.41640% hail.......................... 2.71066% voltturn...................... 2.52653% semistall..................... 2.45355% multiweather.................. 1.58006% batonpass..................... 1.03699% dragmag....................... 0.46263% sunoffense.................... 0.45763% rainoffense................... 0.37898% stall......................... 0.26426% tailwind...................... 0.09263% sandoffense................... 0.07888% hailoffense................... 0.06261% choice........................ 0.04028% sandstall..................... 0.02023% rainstall..................... 0.01799% sunstall...................... 0.01139% hailstall..................... 0.00590% trapper....................... 0.00276% allweather.................... 0.00019% trickroom..................... 0.00007% trickrain..................... 0.00001% Stalliness (mean: -0.170) -1.5|## |##### -1.0|########### |#################### -0.5|########################### |############################## 0.0|############################ |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%