weatherless...................77.94670% offense.......................56.34556% balance.......................34.21236% rain.......................... 9.15329% sun........................... 8.38853% hyperoffense.................. 6.73172% sand.......................... 3.41013% hail.......................... 2.71429% voltturn...................... 2.52767% semistall..................... 2.44500% multiweather.................. 1.57648% batonpass..................... 1.03355% dragmag....................... 0.46107% sunoffense.................... 0.45917% rainoffense................... 0.37920% stall......................... 0.26535% tailwind...................... 0.09339% sandoffense................... 0.07906% hailoffense................... 0.06318% choice........................ 0.04067% sandstall..................... 0.02031% rainstall..................... 0.01826% sunstall...................... 0.01142% hailstall..................... 0.00598% trapper....................... 0.00253% allweather.................... 0.00020% trickroom..................... 0.00008% trickrain..................... 0.00002% Stalliness (mean: -0.171) -1.5|## |##### -1.0|########### |#################### -0.5|########################### |############################## 0.0|############################ |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%