weatherless...................77.98506% offense.......................56.41638% balance.......................34.13441% rain.......................... 9.13585% sun........................... 8.35629% hyperoffense.................. 6.76213% sand.......................... 3.38840% hail.......................... 2.72996% voltturn...................... 2.52481% semistall..................... 2.42813% multiweather.................. 1.55926% batonpass..................... 1.02379% sunoffense.................... 0.46200% dragmag....................... 0.45819% rainoffense................... 0.38081% stall......................... 0.25895% tailwind...................... 0.09262% sandoffense................... 0.07925% hailoffense................... 0.06176% choice........................ 0.03902% rainstall..................... 0.01962% sandstall..................... 0.01928% sunstall...................... 0.00941% hailstall..................... 0.00586% trapper....................... 0.00298% allweather.................... 0.00019% trickroom..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.172) -1.5|## |##### -1.0|########### |#################### -0.5|########################### |############################## 0.0|########################### |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.58%