weatherless...................77.74967% offense.......................57.14003% balance.......................37.94328% sun........................... 9.81470% rain.......................... 8.43793% tailwind...................... 5.21445% hyperoffense.................. 3.91008% sand.......................... 3.06785% hail.......................... 2.51144% multiweather.................. 1.54837% semistall..................... 0.97631% voltturn...................... 0.95223% dragmag....................... 0.41907% trickroom..................... 0.32862% sunoffense.................... 0.28274% rainoffense................... 0.20919% batonpass..................... 0.06225% sandoffense................... 0.04466% stall......................... 0.03031% hailoffense................... 0.02520% tricksun...................... 0.02128% trickrain..................... 0.01836% tricksand..................... 0.01000% trickhail..................... 0.00492% sandstall..................... 0.00329% trapper....................... 0.00274% rainstall..................... 0.00137% hailstall..................... 0.00131% sunstall...................... 0.00118% Stalliness (mean: -0.138) -1.5|# |## -1.0|####### |############## -0.5|######################## |############################## 0.0|############################## |####################### +0.5|############# |###### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.65%